The Secret of Game Design
Ms. Hales' Class
Video games are super popular, but very few think about how they got made, and if they did, they will probably think that it is the company that published it who made it. But they aren't usually the masterminds behind creating the game. Most likely they just modify it and fix bugs, although sometimes they do make them themself. The masterminds behind them are professional coders that work for smaller companies such as Epic or RobTop Games.
It is amazing how they make the games, and it takes a lot of time and effort to do. One of the first steps is to get ideas. Nolan Thomas, a 4th grade coder, when asked how he gets ideas, said, “I don't. Reality is making me less creative so I ask my brother.” Although afterwards he stated that he hates his brother's ideas and doesn't know why he still uses them.
The next step is coding the game. This is arguably the hardest part, because the game designer has to code it, then debug it 2-3 times for each small detail. But once the game designer finishes it all, the game designer needs a play tester. The job of a play tester is to play the game and look for bugs.
After that they send it back to the game designer with the bugs so the game designer can fix them. Usually this takes anywhere from 2-90 times depending on the complexity of the game and how important the game will be in the gaming community.
Finally, the game designer needs an editor who will publish the game and introduce it into the world of gaming. Then the game designer will repeat this project in smaller intervals called updates.
If you want to code games, a good way to do it is Scratch, which is easier, or Python, which is harder, but you can post games on both for free.
